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为什么slice、map和channel要由make创建呢?

先来看一下以上三个数据结构的源码

slice

https://golang.org/src/runtime/slice.go

type slice struct {
    array unsafe.Pointer
    len   int
    cap   int
}

slice的结构体由3部分构成,Pointer 是指向一个数组的指针,len 代表当前切片的长度,cap 是当前切片的容量。

map

https://golang.org/src/runtime/map.go

type hmap struct {
    // Note: the format of the hmap is also encoded in cmd/compile/internal/gc/reflect.go.
    // Make sure this stays in sync with the compiler's definition.
    count     int // # live cells == size of map.  Must be first (used by len() builtin)
    flags     uint8
    B         uint8  // log_2 of # of buckets (can hold up to loadFactor * 2^B items)
    noverflow uint16 // approximate number of overflow buckets; see incrnoverflow for details
    hash0     uint32 // hash seed

    buckets    unsafe.Pointer // array of 2^B Buckets. may be nil if count==0.
    oldbuckets unsafe.Pointer // previous bucket array of half the size, non-nil only when growing
    nevacuate  uintptr        // progress counter for evacuation (buckets less than this have been evacuated)

    extra *mapextra // optional fields
}

channel

https://golang.org/src/runtime/chan.go

type hchan struct {
    qcount   uint           // total data in the queue
    dataqsiz uint           // size of the circular queue
    buf      unsafe.Pointer // points to an array of dataqsiz elements
    elemsize uint16
    closed   uint32
    elemtype *_type // element type
    sendx    uint   // send index
    recvx    uint   // receive index
    recvq    waitq  // list of recv waiters
    sendq    waitq  // list of send waiters

    // lock protects all fields in hchan, as well as several
    // fields in sudogs blocked on this channel.
    //
    // Do not change another G's status while holding this lock
    // (in particular, do not ready a G), as this can deadlock
    // with stack shrinking.
    lock mutex
}

可以看出三个类型的背后都引用了使用前必须初始化的数据结构

而只有make 用于可以初始化其内部的数据结构并准备好将要使用的值。

 

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